Let’s take a look at the new ability for Scoundrels!
Hot Streak - Resets the cooldown of Pugnacity, Kolto Cloud, Blood Boiler, Point Blank Shot, recharges Scamper, and
Let’s take a look at the new ability for Scoundrels!
Hot Streak - Resets the cooldown of Pugnacity, Kolto Cloud, Blood Boiler, Point Blank Shot, recharges Scamper, and increases your Mastery by 15% for 12 seconds.
Alongside a new ability, Scoundrels will receive a bevy of Set Bonuses and Tactical items. Set Bonuses are extra effects players can get for equipping a certain armor set. For instance, wearing two, four, or six pieces of a set will grant players progressively more powerful boosts. These can be in the form of increased ability potency or an added effect.
Tacticals are slightly different from Set Bonuses. While Tacticals also change how some abilities function, they come in the form of a new gear type. They don’t have actual stats on them like Power, Mastery, or Critical Rating; instead, they augment how an ability will function. Let’s look at some examples of how a Set Bonus and Tactical combination can alter the gameplay of the three Scoundrel Disciplines: Sawbones, Scrapper, and Ruffian.
"As an Underworld figure armed with the latest advances in medical technology, the Sawbones Scoundrel is a crucial ally. From healing a single target to many at once, distributing emergency medpacs and clouds of healing kolto, the Sawbones ensures that their crew will endure throughout the heat of battle."
With regard to Player vs Player matches, Sawbones Scoundrels are some of the toughest contenders. They’re mobile, hard to kill, and can turn around with a surprising amount of damage--all while keeping their teammates alive with a heap of healing abilities. Let’s make our Sawbones Scoundrel even more formidable with a Set Bonus and Tactical combination that boosts their healing burst potential.
Set Bonus: "Aggressive Treatment"
(2 Piece Bonus) +2% Alacrity
(4 Piece Bonus) Bushwhack refunds all its energy.
(6 Piece Bonus) Bushwhack heals any allies standing inside it by a minor amount.
Tactical: "Regenerating Waves"
Kolto Waves consumes an Upper Hand and heals 20% more per tick.
Shots are firing and lightsabers clash as we find our Sawbones Scoundrel in the midst of a heated PvP match. It could be anyone's game. Our Scoundrel is doing their best to heal their team, but they soon realize that their abilities won’t offer enough healing over time to turn the tide in their favor. It’s time to switch up the strategy! Both teams are clustered together, frantically trying to gain the advantage; a perfect opportunity for our Scoundrel.
With two stacks of Upper Hand --gained from previous healing abilities—ready to go, our Scoundrel throws down Bushwhack, consuming one stack of Upper Hand. In addition to causing damage over time to any enemies within its range, the Aggressive Treatment Set Bonus makes Bushwhack heal any allies in the area as well. Our Scoundrel immediately follows this up with Kolto Waves. Thanks to the Regenerative Waves Tactical, this consumes the other stack of Upper Hand to heal an additional amount. The enemy team scatters, and our Scoundrel’s team charges forward to maintain this newly found momentum.
“Holding no punches, the Scrapper Scoundrel never backs down from a fight-so long as said fight is on their terms. Able to hide from the fray, the Scrapper can sucker punch and bludgeon their adversary, ducking back out before things get too hairy and biding their time until the moment is right to scrap once more.”
Let’s take the Sawbones Scoundrel scenario from above and see how a Scrapper Scoundrel handles the same situation. Rather than being in the middle of a group brawl, Scrapper Scoundrels are normally better versed for one-on-one fights or picking off opponents. Our clever Scoundrel can take advantage of this preconception with an interesting Set Bonus and Tactical combination.
(2 Piece Bonus) +2% Mastery
(4 Piece Bonus) Hot Streak resets the cooldown of Tendon Blast and Triage.
(6 Piece Bonus) Upper Hand gets an additional stack. Having an Upper Hand stack increases your damage and healing by 3%.
When Blood Boiler triggers, it deals damage to all enemies around the primary target and spreads its effects.
In the thick of battle, our Scrapper Scoundrel is in a constant tug-of-war with the opposing team. Every second counts; a single global cooldown window can’t be missed. In this do or die situation, our Scoundrel hatches a plan. Scrapper Scoundrels aren’t usually known for huge area-of-effect damage, but the other team doesn’t know the deceptive Set Bonus and Tactical combination they’re dealing with.
Our Scoundrel has saved up a stack of Upper Hand, and thanks to the Tactician Set Bonus, everything that is about to happen will do additional damage. Our Scoundrel picks their target, afflicts them with Blood Boiler, and immediately Back Blasts them. Back Blast causes Blood Boiler to trigger which, thanks to our Volatile Burst Tactical, does damage to all nearby enemies.
But wait, we’re not done yet. While that was enough damage to cause the opposition to blink, they’re still on the offensive. By using their new ability, Hot Streak, our Scoundrel refreshes the cooldown on Blood Boiler. This time Blood Boiler is paired with Lacerating Blast, causing another round of massive damage. Severely wounded, the enemy team retreats, and our Scoundrel’s team gives chase.
“Never shy about taking advantage of any opportunity, the Ruffian is a rough-and-tumble Scoundrel able to handle any fight, big or small. Inciting chaos with a shrapnel bomb and then coming in close for a shot at point-blank range, the Ruffian Scoundrel makes devious moves that keep their enemies reeling.”
Here we have a veteran Ruffian Scoundrel who wants to take some of their less-seasoned friends through as many Flashpoints as possible. Since this is no quick feat, our Scoundrel wants to maximize the potency of their bleed-based abilities. The quicker the enemy packs can be dispatched, the quicker our Scoundrel can show their friends all the various bosses. Let’s see what kind of Set Bonus and Tactical we can pick for such an occasion.
Set Bonus: "The Authority"
(2 Piece Bonus) +2% Power
(4 Piece Bonus) Bushwhack refunds an Upper Hand.
(6 Piece Bonus) Activating Lacerating Blast reduces the cooldown of Bushwhack by 3 seconds. Every enemy affected by Bushwhack takes 20% more damage from Lacerating Blast.
Tactical: "Viral Elements"
Bushwhack spreads Sanguinary Shot's effect and Point Blank Shot does additional damage to all nearby targets affected by Bushwhack.
As soon as the tank charges into a pack of enemies, our Scoundrel throws a Shrap Bomb, infecting every enemy with bleed damage. They follow up with Sanguinary Shot, which grants our Scoundrel a crucial stack of Upper Hand. Sanguinary Shot also inflicts damage any time its target takes bleed damage. Our Scoundrel consumes that Upper Hand stack by using Bushwhack. Thanks to the Viral Elements Tactical, every enemy hit by Bushwhack will now have the debuff from Sanguinary Shot as well. Every time Bushwhack or Shrap Bomb tick their bleed damage, Sanguinary Shot will do an extra bit of damage on top of that.
But our Scoundrel isn’t done yet. They attack with Point Blank Shot amidst this flurry of area bleeding, damaging every enemy afflicted by Bushwhack, thanks to the Viral Elements Tactical. To finish this encounter, our Scoundrel lets loose a flurry of Lacerating Blast, which do increased damage courtesy of The Authority Set Bonus. As the dust clears, our Scoundrel and their group are ready for the next pack of enemies.
We’ve revealed the new ability, discussed Set Bonuses and Tactical items, and painted a picture of how these two systems merge together to augment different styles of gameplay for Operatives and Scoundrels. These Set Bonuses and Tacticals are a small sample of what players can expect in ‘Onslaught.’ With that, ten Advanced Classes are down, and only six to go! In the next article of this “Day In The Life Of” series, we will cover Snipers and Gunslingers. Stay tuned!