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Coming soon to a C-Store near you - a brand new bundle of Tier 6 Flight-Deck Cruisers! There will be one new starship for each faction, each based on classic

Coming soon to a C-Store near you - a brand new bundle of Tier 6 Flight-Deck Cruisers! There will be one new starship for each faction, each based on classic starship designs of allied species within the three primary factions of the Alliance.

Starfleet will gain access to the Tellarite Pralim Flight-Deck Assault Cruiser [T6]. Klingons will gain access to the Orion Blackguard Flight-Deck Assault Cruiser [T6] and Romulans will have the opportunity to captain the Suliban Silik Flight-Deck Assault Cruiser [T6]. All three of these vessels are more offensively focused than any previously-available Flight-Deck Cruiser, and each come with unique Hangar Pets.

These starships are available in the C-Store and can be purchased by level 50 players (Vice Admiral and Lieutenant General ranks). Each of these vessels will have a Fleet variant made available upon release. They share the same Universal Console and Starship Trait.

Tellarite Pralim Flight-Deck Assault Cruiser [T6]

A modern-day replica of their early space-faring vessels, this updated design reflects the latest advances in Federation technology in combination with traditional Tellarite engineering ingenuity. The offensive capabilities of this stubborn and hard-hitting design are at-home on the front lines of any conflict.

This starship features a Lieutenant Commander Tactical/Command specialist bridge officer seat.

Ship Details

  • Tier: 6
  • Faction: Starfleet
  • Rank Required: Vice Admiral
  • Hull Strength: 46,575 at level 50 and 54,000 at level 60
  • Shield Modifier: 1.0
  • Fore Weapons: 5
  • Aft Weapons: 3
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Tactical/Command, 1 Commander Engineering, 1 Ensign Science, 1 Lieutenant Commander Universal
  • Console Modifications: 4 Tactical, 5 Engineering, 2 Science
  • Base Turn Rate: 9
  • Impulse Modifier: 0.17
  • Inertia: 40
  • +5 to All Subsystem Power
  • 1 Hangar Bay pre-loaded with Tellarite Adamant Fighters
  • Console – Universal - I.F.F. Manipulator
  • Starship Mastery Package (Flight-Deck Cruiser)
    • Absorptive Plating (+Kinetic and Physical Damage Resistance)
    • Rapid Repairs (+Regeneration)
    • Quick Deployment (+Hangar Launch Recharge)
    • Enhanced Plating (+Energy and Radiation Damage Resistance)
    • Majority/Minority (Starship Trait)
  • Cruiser Command Array
    • Command – Shield Frequency Modulation
    • Command – Attract Fire

Admiralty Ship Stats

  • ENG: 53
  • SCI: 17
  • TAC: 38
  • SPECIAL: +10 ENG per TacShip

Fleet Tellarite Pralim Flight-Deck Assault Cruiser [T6]

The Fleet Allied Flight-Deck Cruiser has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot.

This starship features a Lieutenant Commander Tactical/Command specialist bridge officer seat.

Ship Details

  • Tier: 6
  • Faction: Starfleet
  • Availability: Tier 4 Fleet Shipyard
  • Rank Required: Vice Admiral
  • Hull Strength: 51,232 at level 50 and 59,399 at level 60
  • Shield Modifier: 1.1
  • Fore Weapons: 5
  • Aft Weapons: 3
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Tactical/Command, 1 Commander Engineering, 1 Ensign Science, 1 Lieutenant Commander Universal
  • Console Modifications: 4 Tactical, 5 Engineering, 2 Science
  • Base Turn Rate: 9
  • Impulse Modifier: 0.17
  • Inertia: 40
  • +5 to All Subsystem Power
  • 1 Hangar Bay pre-loaded with Tellarite Adamant Fighters
  • Starship Mastery Package (Flight-Deck Cruiser)
    • Absorptive Plating (+Kinetic and Physical Damage Resistance)
    • Rapid Repairs (+Regeneration)
    • Quick Deployment (+Hangar Launch Recharge)
    • Enhanced Plating (+Energy and Radiation Damage Resistance)
  • Cruiser Command Array
    • Command – Shield Frequency Modulation
    • Command – Attract Fire

Admiralty Ship Stats

  • ENG: 57
  • SCI: 19
  • TAC: 41
  • SPECIAL: +8 ENG per TacShip or SciShip

Orion Blackguard Flight-Deck Assault Cruiser [T6]

A modern-day replica of their early space-faring vessels, this updated design reflects the latest advances in Klingon Empire technology in combination with traditional Orion engineering ingenuity. The offensive capabilities of this stubborn and hard-hitting design are at-home on the front lines of any conflict.

This starship features a Lieutenant Commander Tactical/Command specialist bridge officer seat.

Ship Details

  • Tier: 6
  • Faction: Klingon
  • Rank Required: Lieutenant General
  • Hull Strength: 46,575 at level 50 and 54,000 at level 60
  • Shield Modifier: 1.0
  • Fore Weapons: 5
  • Aft Weapons: 3
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Tactical/Command, 1 Commander Engineering, 1 Ensign Science, 1 Lieutenant Commander Universal
  • Console Modifications: 4 Tactical, 5 Engineering, 2 Science
  • Base Turn Rate: 9
  • Impulse Modifier: 0.17
  • Inertia: 40
  • +5 to All Subsystem Power
  • 1 Hangar Bay pre-loaded with Orion Cutpurse Fighters
  • Console – Universal - I.F.F. Manipulator
  • Starship Mastery Package (Flight-Deck Cruiser)
    • Absorptive Plating (+Kinetic and Physical Damage Resistance)
    • Rapid Repairs (+Regeneration)
    • Quick Deployment (+Hangar Launch Recharge)
    • Enhanced Plating (+Energy and Radiation Damage Resistance)
    • Majority/Minority (Starship Trait)
  • Cruiser Command Array
    • Command – Shield Frequency Modulation
    • Command – Attract Fire

Admiralty Ship Stats

  • ENG: 53
  • SCI: 17
  • TAC: 38
  • SPECIAL: +10 ENG per TacShip

Fleet Orion Blackguard Flight-Deck Assault Cruiser [T6]

The Fleet Allied Flight-Deck Cruiser has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot.

This starship features a Lieutenant Commander Tactical/Command specialist bridge officer seat.

Ship Details

  • Tier: 6
  • Faction: Klingon
  • Availability: Tier 4 Fleet Shipyard
  • Rank Required: Lieutenant General
  • Hull Strength: 51,232 at level 50 and 59,399 at level 60
  • Shield Modifier: 1.1
  • Fore Weapons: 5
  • Aft Weapons: 3
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Tactical/Command, 1 Commander Engineering, 1 Ensign Science, 1 Lieutenant Commander Universal
  • Console Modifications: 4 Tactical, 5 Engineering, 2 Science
  • Base Turn Rate: 9
  • Impulse Modifier: 0.17
  • Inertia: 40
  • +5 to All Subsystem Power
  • 1 Hangar Bay pre-loaded with Orion Cutpurse Fighters
  • Starship Mastery Package (Flight-Deck Cruiser)
    • Absorptive Plating (+Kinetic and Physical Damage Resistance)
    • Rapid Repairs (+Regeneration)
    • Quick Deployment (+Hangar Launch Recharge)
    • Enhanced Plating (+Energy and Radiation Damage Resistance)
  • Cruiser Command Array
    • Command – Shield Frequency Modulation
    • Command – Attract Fire

Admiralty Ship Stats

  • ENG: 57
  • SCI: 19
  • TAC: 41
  • SPECIAL: +8 ENG per TacShip or SciShip

Suliban Silik Flight-Deck Assault Cruiser [T6]

A modern-day replica of their early space-faring vessels, this updated design reflects the latest advances in Romulan Republic technology in combination with traditional Suliban engineering ingenuity. The offensive capabilities of this stubborn and hard-hitting design are at-home on the front lines of any conflict. Unlike other Flight-Deck Assault Cruisers, this vessel is equipped with a Battle Cloak, but has slightly less Hull Capacity.

This starship features a Lieutenant Commander Tactical/Command specialist bridge officer seat.

Ship Details

  • Tier: 6
  • Faction: Romulan
  • Rank Required: Vice Admiral II
  • Hull Strength: 44,850 at level 50 and 52,000 at level 60
  • Shield Modifier: 1.0
  • Fore Weapons: 5
  • Aft Weapons: 3
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Tactical/Command, 1 Commander Engineering, 1 Ensign Science, 1 Lieutenant Commander Universal
  • Console Modifications: 4 Tactical, 5 Engineering, 2 Science
  • Base Turn Rate: 9
  • Impulse Modifier: 0.17
  • Inertia: 40
  • +5 to All Subsystem Power
  • 1 Hangar Bay pre-loaded with Suliban Veil Fighters
  • Battle Cloaking Device
  • Console – Universal - I.F.F. Manipulator
  • Starship Mastery Package (Flight-Deck Cruiser)
    • Absorptive Plating (+Kinetic and Physical Damage Resistance)
    • Rapid Repairs (+Regeneration)
    • Quick Deployment (+Hangar Launch Recharge)
    • Enhanced Plating (+Energy and Radiation Damage Resistance)
    • Majority/Minority (Starship Trait)
  • Cruiser Command Array
    • Command – Shield Frequency Modulation
    • Command – Attract Fire

Admiralty Ship Stats

  • ENG: 53
  • SCI: 17
  • TAC: 38
  • SPECIAL: +10 ENG per TacShip

Fleet Suliban Silik Flight-Deck Assault Cruiser [T6]

The Fleet Allied Flight-Deck Cruiser has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot.

This starship features a Lieutenant Commander Tactical/Command specialist bridge officer seat.

Ship Details

  • Tier: 6
  • Faction: Romulan
  • Availability: Tier 4 Fleet Shipyard
  • Rank Required: Vice Admiral II
  • Hull Strength: 49,335 at level 50 and 57,200 at level 60
  • Shield Modifier: 1.1
  • Fore Weapons: 5
  • Aft Weapons: 3
  • Device Slots: 4
  • Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Tactical/Command, 1 Commander Engineering, 1 Ensign Science, 1 Lieutenant Commander Universal
  • Console Modifications: 4 Tactical, 5 Engineering, 2 Science
  • Base Turn Rate: 9
  • Impulse Modifier: 0.17
  • Inertia: 40
  • +5 to All Subsystem Power
  • 1 Hangar Bay pre-loaded with Suliban Veil Fighters
  • Starship Mastery Package (Flight-Deck Cruiser)
    • Absorptive Plating (+Kinetic and Physical Damage Resistance)
    • Rapid Repairs (+Regeneration)
    • Quick Deployment (+Hangar Launch Recharge)
    • Enhanced Plating (+Energy and Radiation Damage Resistance)
  • Cruiser Command Array
    • Command – Shield Frequency Modulation
    • Command – Attract Fire

Admiralty Ship Stats

  • ENG: 57
  • SCI: 19
  • TAC: 41
  • SPECIAL: +8 ENG per TacShip or SciShip

Items and Abilities

Console - Universal – I.F.F. Manipulator

This specialized suite of I.F.F. scramblers may be used to temporarily force your enemies to fight amongst themselves for a short period of time. The primary target of the ability will be assigned as a primary opposing threat to all of their nearby allies, while targeting sensors become incapable of separating friend from foe. In addition to this, the primary target's damage resistance will also be reduced by an amount inversely proportionate to the number of foes confused (debuff is stronger if fewer foes are confused).

This console also provides a passive boost to Critical Severity with Directed Energy Weapons, and Engineering Readiness.

This console may be equipped in any console slot, on the Tellarite Pralim Flight-Deck Assault Cruiser, Orion Blackguard Flight-Deck Assault Cruiser, or Suliban Silik Flight-Deck Assault Cruiser, or their Fleet variants. You may only have one of these consoles equipped at a time.

Starship Trait

After achieving level 5 in your Flight-Deck Assault Cruiser, you will unlock the Majority/Minority Starship Trait. While this Trait is active, the number of Allies and Foes within 10km of you will be counted. Depending upon whether you are in the Minority (Foes outnumber Allies) or the Majority (Allies equal or outnumber Foes), you gain different combat benefits.

  • Majority = Increased Damage Resistance, Shield Hardness, and Hull Regeneration
  • Minority = Increased Damage Output, and Flight Speed.

*Both “Allies” and “Foes” count all Hangar Pets, Fleet Support, and other similar summons. Not Mines/Torpedoes.

Hangar Pets

Each of these vessels comes with new Fighter pets. While each is nearly identical in layout and ability availability, each is outfitted with weapons of the energy type most frequently associated with their faction’s starships.

You must own one of the Allied Flight-Deck Assault Cruisers in order to obtain these Fighter Pets, but once obtained they may be used on any vessel with a Hangar Bay.

Tellarite Adamant Fighters = Phaser Energy Weapons, Quantum Torpedoes

Orion Cutpurse Fighters = Disruptor Energy Weapons, Photon Torpedoes

Suliban Veil Fighters = Plasma Energy Weapons, Plasma Torpedoes

Standard Fighters

  • Availability: Pre-Equipped, or Energy Credits
  • Fore Beam Array
  • Fore Torpedo
  • Reflective Hull I
    • +20 Energy Dmg Resistance Rating, and Reflects 20% of incoming Energy Wpn Dmg
    • Lasts until 5,000 Energy Dmg has been reflected (10sec Cooldown after depleted)

Advanced Fighters

  • Availability: Dilithium Store
  • Fore Beam Array
  • Fore Torpedo
  • Aft Pulse Cannon
  • Reflective Hull II
    • +35 Energy Dmg Resistance Rating, and Reflects 35% of incoming Energy Wpn Dmg
    • Lasts until 10,000 Energy Dmg has been reflected (10sec Cooldown after depleted)

Elite Fighters

  • Availability: Fleet Starbase (Comm Array T5)
  • Fore Beam Array
  • Fore Torpedo
  • Aft Beam Array
  • Reflective Hull III
    • +50 Energy Dmg Resistance Rating, and Reflects 50% of incoming Energy Wpn Dmg
    • Lasts until 15,000 Energy Dmg has been reflected (10sec Cooldown after depleted)

DISCLAIMER: All information in this blog post is subject to change.

Jeremy “BorticusCryptic” Randall
Cryptic Studios
Lead Systems Designer

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